Lupan
1st level
+2 to strength
Get to roll an extra hp on a 6-side die
Get to change into werewolf once per week
Gets wolf friend
2nd level
Get to roll extra hp on 6 sided die
Grow small claws 4 damage
Get to run 2 extra miles per min
3rd level
Get sensitive sight
Advanced Hearing
Get night vision
4th level
Get to change to werewolf 2 times per week
Howl to bring 2 wolfs to their side (can only be used in werewolf form)
5th level
Get to roll extra hp on 6 sided die
+2 endurance
+1 to strength
6th level
Get to change to werewolf 3 times per week
Wilderness Survival
Natural body armor +2 hp to all of body
Get 2nd werewolf friend
7th level
Get 2 more wolf friends
Get to roll extra hp on 6 sided die
+4 to endurance
+1 strength
8th level
Get to change to werewolf 4 times per week
+2 to strength
+ 4 to endurance
Summon wolf spirit
Race information
Werewolves cannot use weapons. Every four levels they get an extra attack per round. Werewolves have to be of the wolf clan. Werewolf’s have to be the best of the wolf clan. Werewolves are loners and usually stick with other wolfs. Will attack other wolf packs on sight unless the wolf species are in danger. The wolves will usually not fight until death, they fight for supremacy. Werewolves cannot become inventors, mages, aces, ninjas, monks, hypnotist, or spies. Werewolves worship the moon. They look down towards every skill they cannot be. They think the best way to get respect is to fight with no weapons is they think killing things without weapons is the most glorified thing. They keep 1 object from every thing the kill to remember that battle. They will hunt and kill any lone wolf.
No clan or limitations unless otherwise stated.
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment