
Fighter
1st level
+1 to hit, +1 to strength, extra weapon skill
2nd level
40 xp each time you gain a level, special move
3rd level
Special move
+2damage
4th level
+1 endurance
5th level
- 1 on dice rolls for people to strike you
6th level
2 extra die rolls for hit points
Class abilities and information
Does not get along with inventors, ninjas, hypnotists, spies, or thieves.
They can hunt and have monster knowledge
Hunting will allow you to help to find water and food.
Monster knowledge will help you to discern habits of some creatures, also helping you to discover their inherent weaknesses.
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