Beasts
1st level
Small Claws
1 automatic physical mutation
+ 2 to strength
6 extra hit points
2nd level
1 special move
Develops gills
Can breath underwater
with gills
Can blend with environment
Develops natural body armor +2 hit points to entire body
if they are struck with bare skin then it will appropriate
1 point of damage to others body with whatever part struck.
3rd level
Grow wings able to fly
Grow venom glands under fangs that elongate 2 damage every round until
Spell effect nullifies or antidote is used.
Beasts are able to run an extra mile per hour faster.
4th level
4 extra hit points
5th level
Start progressing as a fighter
As they progress, they start gaining the advantages and disadvantages of a fighter
6th level
+2 hit points
+1 strength
Racial Information
Most animals and humans do not like them at first sight.
Can't stay in a town for more than 15 minutes, or they generally are lynch mobbed.
Many clans regard them as sacred animals and will help them if their in need.
An animal master will treat them like a normal person.
Many mages try to find them to dissect them to see how they function.
Beasts hunt the things that hunt them.
Most animals will attack on sight.
Beasts wear a piece of creatures they kill on their body they find this to be
a honor and a means of showing there power.
Beasts have few friends, and trust few people.
No clan or skill Limitations unless otherwise stated.
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