Showing posts with label pg 32. Show all posts
Showing posts with label pg 32. Show all posts

Hypnotists


Hypnotists





1st level
Automatic high intelligence
Read minds 5 power points per use
+1 endurance
Palming
Slight of hand

2nd level
Make unconscious for 3 rounds
Aggravation – same as goblin ability impulse

3rd level
Plant suggestion 5 power points per use
Make hallucinate 5 power points per use

4th level
Put under 5 power points per use
+ 6 hp

5th level
Hypnotize 5 power points per use

6th level
Telekinesis cost 4 p.p
10 extra p.p.

7th level
mental block
+6 strength
Mind sword cost 20 p.p.
+40 p.p.

Class abilities and information
They hate only mages. They have psychology as a skill

Inventor's


Inventors




1st level
One creation

2nd level
Improve item once
Machine empathy 5 power points per use

3rd level
Can use other inventor’s equipment
has the ability to assay what a inventions value is

4th level
Comprehend inventions
Create another invention

5th level
Comprehend anatomy
Create a simple creature


6th level
Build machine


Class abilities and information
likes every one but thieves, why would they like some one who could steal their precious creations away.

Inventors can get paid 20 pieces of equipment from certain parties for knowledge of their inventions.
For knowledge on how to construct their creature, they get the knowledge of how 2 of the inventions of other inventors works.
The inventor never gives out information on making machines.
Machines often help the inventor build other inventions even if the inventor cannot make any more inventions.
They can use any tool: this disincludes inventions. Often times they keep to themselves, and are thought of as being genteelly mad.
Special skills: hacking
Knowledge of ancient technology